 wem/MainBankPC.bnk #s47 #i
 wem/MainBankPC.bnk #s48 #i
 wem/MainBankPC.bnk #s49 #i
group = -R3>3  #v -5.0dB #@loop



# AUTOGENERATED WITH WWISER v20201206
#
# MusicScrapyard {scrapyard_04} {scrapyard_05} {scrapyard_06} {r3}.txtp
# - MainBankPC.bnk
# ~ selected group=3 (forced)
#
#   CAkEvent[285] 3426979429
#   - hashname: MusicScrapyard
#   - objpath: \Default Work Unit\MusicScrapyard
#
#     CAkActionPlay[283] 144931567
#
#       CAkRanSeqCntr[8] 82006553
#       * Volume: -5.0
#       * eMode: 0x00 [Random]
#       * eRandomMode: 0x00 [Normal]
#       * sLoopCount: 0
#       * bIsContinuous: 0x01
#       * wAvoidRepeatCount: 1
#
#         CAkSound[5] 246972824
#         * Loop: 1
#         * StreamType: 0x00 [Data/bnk]
#
#           Source 436427543
#           - guidname: scrapyard_04.wav
#           - path: D:\SVN\Nimbus\trunk\data\wwise\FallingGame\.cache\Windows\sfx\scrapyard_04_ba73f164.ogg
#           - objpath: \Actor-Mixer Hierarchy\Default Work Unit\Scrapyard\scrapyard_04
#           * ulPluginID: 0x00040001 [VORBIS]
#
#         CAkSound[7] 775278098
#         * Loop: 1
#         * StreamType: 0x00 [Data/bnk]
#
#           Source 300722017
#           - guidname: scrapyard_05.wav
#           - path: D:\SVN\Nimbus\trunk\data\wwise\FallingGame\.cache\Windows\sfx\scrapyard_05_ba73f164.ogg
#           - objpath: \Actor-Mixer Hierarchy\Default Work Unit\Scrapyard\scrapyard_05
#           * ulPluginID: 0x00040001 [VORBIS]
#
#         CAkSound[6] 601163901
#         * Loop: 1
#         * StreamType: 0x00 [Data/bnk]
#
#           Source 628312690
#           - guidname: scrapyard_06.wav
#           - path: D:\SVN\Nimbus\trunk\data\wwise\FallingGame\.cache\Windows\sfx\scrapyard_06_ba73f164.ogg
#           - objpath: \Actor-Mixer Hierarchy\Default Work Unit\Scrapyard\scrapyard_06
#           * ulPluginID: 0x00040001 [VORBIS]
#
